Here’s some screenshots of the last project I worked on as a world artist. These are mostly beauty shots, which has been worked by a lot of the worlds team. There is some single shots/ sculpts for assets I worked on from start to finish. I was really fortunate to be working with such amazing and talented Popcap team.
As a world artist. You get to do a wide variety of things such as concept, model, texture and animate an asset. We would also create destruction states, collision/ enlighten mesh and add vfx effects to models.
I was responsible for exploration, model, texture, polish, destruction states, collision/ enlighten mesh and vfx effects.